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Graphics Revitalization
Graphics Revitalization

As passionate as we are about the traditional audiovisual of RO, we understand that many things were as they were due to technological limitations of the time. Time has passed, culture and technology have advanced, and the mark of the passage of time is undeniable. Therefore, almost all graphics have been revitalized (but without losing their original identity)! From the interface to the creatures and many of the game's scenarios have been redone or undergone some type of quality treatment, bringing the nostalgic charm of this world to the current era:

  • ALL windows have been redone: despite maintaining the style, the windows are more functional, charismatic and "friendly", using icons that improve the appearance and make usability more intuitive and inviting;

  • ALL creatures received color treatment, highlighting visual characteristics that were previously practically invisible in pastel tones; MANY scenarios were reworked or redone, not only to bring more beauty, but in some cases also to bring history, coherence, consistency and/or new challenges to the world;

  • MANY new NPCs that make up a unique, recurring and charismatic cast;

  • Zoom and fog adjustments on practically ALL maps;

  • Some visual effects were improved or replaced, again, not only to bring more beauty, but also to highlight certain conditions in combat or add to the identity of some situations.