Legacy Skills
Legacy Skills are special abilities that interact directly with each class's nature, aiding character progression even at higher levels. They replace the old Platinum Skills and are acquired through specific quests without needing to spend skill points. This approach encourages creativity and strategy in building character setups, providing a unique composition for each character.
How to Obtain Legacy Skills
Currently, Legacy Skills can be obtained through special missions unlocked as the player progresses with their character. Detailed information about these missions is under development and will be included in future documentation updates.
Skills by Class
- Acolyte
- Archer
- Mage
- Merchant
- Swordman
- Thief
Acolyte
Acolytes use their Legacy Skills to enhance their support and healing abilities, reducing SP costs and improving the effectiveness of their blessings and protections.
Skill's | |
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Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Self Description: Decreases the Hard Defense in 40% and Hard Magic Defense in 30% of all enemies of the [Demon] and [Undead] races, as well as those of the [Shadow] and [Corrupt] elements on the casters screen. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: Reduces the SP cost of Acolyte skills [Ruwach]: -4 SP [Heal]: -7 SP [Aqua Benedicta]: -4 SP [Holy Light]: -7 SP [Teleport]: -3 SP [Cure]: -6 SP [Increase Agility]: -11 SP [Blessing]: -18 SP [Angelus]: -15 SP [Warp Portal]: -28 SP [Decrease Agility]: -9 SP [Signum Crucis]: -14 SP [Pneuma]: -4 SP | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: Reduces the lost defense when attacked by multiple monsters by half and increases the maximum number of monsters required to decrease defense by one. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: When using Holy Light, you receive a bonus of 20% Holy damage for [Holy Light Level] seconds. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: Eliminates the casting time of Warp Portal. Additionally, increases the number of available slots for memorizing new portal points by 1 per level of Warp Portal. The benefits of this legacy are enhanced upon reaching the 2nd class, doubling the number of slots available. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: Reduces fixed cast time by 10% through a holy ceremony. |
Archer
Archers utilize their Legacy Skills to maximize efficiency in ranged attacks, manipulating the environment to protect allies or confuse enemies.
Skill's | |
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Max Lv: 1 Skill Form: Passive Type: Physical Description: Enhances your strength to increase the bowstring draw limit. For every 3 points of STR, gain +1 Status ATK. Reduces the cooldown of Charge Arrow by 2 seconds and boosts the skill attack by 8 × STR. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: Move with agile and precise footwork, gaining Flee and Perfect Dodge while in motion. You receive a bonus of 60 to Flee plus an additional 1 for every 5 base levels and 1 Perfect Dodge for every 10 base levels. This effect lasts for 1 second after stopping movement. | |
Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Self Description: Prepares up to three attacks or skills for swift execution. For every 50 base levels, the number of prepared attacks and skills increases by 1. Prepared attacks and skills receive a 20% + 4% increase in attack speed for every 5 base levels. Additionally, the cooldown of skills is reduced by 20% + 3% for every 10 base levels. Each prepared attack has an irreducible 1-second casting time, which can be canceled early by moving. | |
Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Ground Range: 1 Cooldown: 30.0s Description: Creates a campfire that warms allies within a 7x7 area. Warmed allies receive an increase in HP and HP regeneration over time and have freezing effects removed every 6 seconds. The campfire lasts for 100 seconds and has its own durability, which decreases over time. Enemies can attack and destroy the campfire. Only one campfire can be active at a time, and it has a cooldown of 30 seconds. Campfire HP: 10 x Owner Base Level. | |
Max Lv: 1 Skill Form: Active Type: Physical Target: Enemy Range: 9 Cooldown: 20.0s Description: Fires a nut at the target that bounces between enemies in a 5x5 area every 1 second. The nut can bounce up to 10 times, with each bounce causing a 0.5-second stun. Bounce interval can be reduced based on Dexterity, with a minimum of 0.5 seconds between bounces. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: When attacking, you have a 20% chance to accumulate arrows on the target. Upon the target death, the accumulated arrows are released and you can take it. The maximum number of arrows that can be accumulated is 5 for Small monsters, 10 for Medium monsters, and 15 for Large monsters. Only 3 different types of arrows can be accumulated at once. |
Mage
Mages deploy Legacy Skills that enhance their magical arsenal, allowing them to manipulate elements and mystical energies with greater freedom and devastating power.
Skill's | |
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Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Enemy Range: 9 Cooldown: 50.0s Description: Analyzes a single target, lowering its MDEF by 1 for every 5 points of the users Intelligence. Additionally, for every 5% of the targets lost health, MDEF is reduced by an extra 1. | |
Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Self Description: Creates a barrier of spiritual energy that reduces incoming damage based on the remaining SP. The barrier drains a portion of SP with each hit received. [SP 100~81%]: Reduces damage by 30%, SP Consumption: 3.0% per hit [SP 80~61%]: Reduces damage by 24%, SP Consumption: 2.5% per hit [SP 60~41%]: Reduces damage by 18%, SP Consumption: 2.0% per hit [SP 40~21%]: Reduces damage by 12%, SP Consumption: 1.5% per hit [SP 20~1%]: Reduces damage by 6%, SP Consumption: 1.0% per hit | |
Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Self Cooldown: 3.0s Description: Wizards channel their energy to unleash powerful ranged magic attacks, draining a portion of their SP with each strike. The damage scales with the amount of SP consumed, and the element of the attack is dictated by the element of the equipped weapon. Attack range varies according to the weapon type used: Two-Handed Staffs: 10 cells One-Handed Staffs: 6 cells Books: 4 cells Sword: 3 cells Daggers: 2 cells Bare Hands: Normal attack range. | |
Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Self Description: While active, Sight now unleashes bursts of fiery magic, inflicting damage that scales with your Base Level. The frequency of these fiery strikes is tied to your attack speed, with faster speeds resulting in more frequent hits. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: Every 20 seconds, you gain [Threads of Focus], which can stack up to two times while casting. Stacks are lost upon taking damage. Each stack of Threads of Focus prevents your casting from being interrupted by 1 attack from any source. | |
Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Self Description: Converts all your Natural HP recovery into Natural SP recovery. Natural HP recovery is no longer possible. |
Merchant
Merchants leverage their Legacy Skills to bolster their commercial and combat capabilities, using the power of wealth to influence the battlefield and benefit allies.
Skill's | |
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Max Lv: 1 Skill Form: Active Type: Physical, Supportive Target: Self Cooldown: 30.0s Description: Let out a booming shout that rallies your party, boosting everyones STR and INT by 4, while also increasing Atk and MAtk by 25 for a 120 seconds. | |
Max Lv: 1 Skill Form: Active Type: Misc Target: Self Range: 1 Description: Instantly uncover the secrets of any item you collect. With this skill, every item you pick up is automatically identified, so you know exactly what youre holding without any extra effort. | |
Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Self Description: Channel your fortune and spend Zeny to turn the odds in your favor. For 60 seconds, increase drop rates based on your base level. The more Zeny you spend, the higher the boost. Zeny Consumption is 60 per base level and enhances the drop chance by 0.1%. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: Defeat monsters and watch as they drop coveted treasures for the merchant guild. Depending on the monster’s level, you have a chance to snag valuable items that can be traded for resources and assorted goodies. | |
Max Lv: 1 Skill Form: Passive Type: Misc Description: Supercharge your cart’s capacity! This skill boosts your carts carrying limit by a whopping 2000, letting you haul even more of your precious goods with ease. | |
Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Self Description: Converts all SP costs of skills into Zeny costs. |
Swordman
Swordmen focus their Legacy Skills on resilience and attack power, turning their armor and brute strength into tools for survival and destruction.
Skill's | |
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Max Lv: 1 Skill Form: Passive Type: Physical Description: Inflict the 4s Stun effect with a 10% chance on a targeted enemy when using attacks or skills, subsequently boosting your damage dealt to stunned targets by 10%. | |
Max Lv: 1 Skill Form: Active Type: Physical, Supportive Target: Self Description: Empowered by rage, for every 5% of health lost, you gain a boost of 3% Attack, decreases your Soft and Hard Defence by -3%. Additionally, you incur 1% increased damage from all sources. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: Add 50% of the armors weight as Hard Defense and prevent 1 KnockBack during combat. The armor bonus effect only remains active while the KnockBack Immunity effect is active. The cooldown time for this effect is 60 seconds. | |
Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Self Description: While active, [Magnum Break] pulls enemies toward the character instead of pushing them away. Magnum Implode also increase Magnum Break AoE by 1. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: Increases HP regeneration by 100% when your health falls below 15% and by 50% when it drops below 30%. | |
Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Self Description: When activated, increases the users Soft Defense by 40% for 120 seconds. |
Thief
Thieves adapt their Legacy Skills to enhance their evasion and stealth tactics, making them unpredictable and lethal in close or ranged combat.
Skill's | |
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Max Lv: 1 Skill Form: Active Type: Physical Target: Self Description: Quickly moves 5 cells backward to safely distance yourself from threats. When using Backslide, the character automatically dodges the next incoming damage for 1.5 seconds.This effect has a cooldown of 25 seconds. | |
Max Lv: 1 Skill Form: Active Type: Magical, Supportive Target: Self Description: You can use Steal while under the effects of Hiding, Cloaking, and Chase Walk without losing invisibility. When a steal is successful, a poison bomb is placed on the target, which explodes after 1 second. The explosion deals damage equivalent to the damage of the learned Envenom skill. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: Increases your attack speed by 5% initially, with an additional 1% added for each attack or attack skill used, up to a maximum of 15% ASPD with 10 stacks. The stacks remain until you leave combat. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: When your health drops to 20%, you backslide 5 cells and gain a 50% Movement Speed increase for 2 seconds. This ability has a cooldown of 60 seconds. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: Boosts your ability to dodge attacks by increasing the number of enemies needed to reduce your Flee from 3 to 6. | |
Max Lv: 1 Skill Form: Passive Type: Physical Description: Enhance your Stone Fling, which adds your DEX to increase damage and gives your throw a chance to land critical hits. |
Availability of Legacy Skills
For now, only the Legacy Skills for the first classes are available. Our roadmap includes adding a specific set of Legacy Skills for each class advancement, further enriching customization and strategic possibilities.