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Battle Metrics
Battle Metrics

Introduction to the Combat Metrics System

The Battle Stats system in Myth Of Yggdrasil is an advanced analytical tool designed to capture and quantify comprehensive performance metrics from combat scenarios. This system is critical for optimizing strategies, refining skills, and ensuring class balance. By integrating these metrics with the game’s economic systems, it provides a dynamic and engaging gameplay experience.

Detailed Combat Metrics and Customization

Overview of combat interactions:

Total Damage Dealt: Cumulative physical and magical damage inflicted by the player.

Total Damage Taken: Sum of all physical and magical damage received by the player.

Total Heals Applied: Total healing output performed by the player.

Total Heals Received: Total healing received by the player from all sources.


Players can customize the Battle Stats interface to monitor these metrics in real-time:

  • Standard Players: Can track up to 2 simultaneous metrics.
  • VIP Players: Can track up to 5 simultaneous metrics.

Final Battle Calculation

The final combat score is calculated at the end of each battle, assessing comprehensive metrics including total damage, healing, buffs/debuffs applied and received, and equipment usage. The score is adjusted based on the player's role with different weights for Exterminators, Strategists, and Vanguards.

Performance Strategies and Competitive Environment

The Battle Stats metrics underpin a role-based ranking system that fosters a competitive environment, allowing players to benchmark the effectiveness of their builds against others. This system accentuates the game's flexibility, supporting a wide range of viable strategies and roles.

Future Vision and Performance Panel

Anticipate the release of an in-depth performance panel that will offer comprehensive analyses of all ranked battles. This tool will empower players to refine their strategies based on robust, actionable data, promoting an enhanced competitive landscape within the game.