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Thief
Thief

Thieves are outlaw adventurers who fight in a versatile way and are full of tricks in combat, including committing theft. They can wield daggers, some swords and bows, and some shields, and evolve into Rogue or Assassin.

Skill NameDescription
Sprinkle SandMax Lv: 10
Skill Form: Active
Type: Physical, Supportive
Target: Enemy
Range: 3
Description: Kick up a cloud of sand, dealing Earth-elemental damage to enemies in a [3x3] area and potentially leaving them [Blind].
[Lv 1]: Atk 130%
[Lv 2]: Atk 160%
[Lv 3]: Atk 190%
[Lv 4]: Atk 220%
[Lv 5]: Atk 250%
[Lv 6]: Atk 280%
[Lv 7]: Atk 310%
[Lv 8]: Atk 340%
[Lv 9]: Atk 370%
[Lv 10]: Atk 400%
DeathphobiaMax Lv: 1
Skill Form: Passive
Type: Physical - Legacy Skill
Description: When your health drops to 20%, you backslide 5 cells and gain a 50% Movement Speed increase for 2 seconds. This ability has a cooldown of 60 seconds.
DetoxifyMax Lv: 1
Skill Form: Active
Type: Physical, Supportive
Target: Ally
Range: 9
Cooldown: 10.0s
Description: Attempts to cleanse a single target from the Poison status. If successful, it grants a temporary boost to Poison status resistance by 20%. Caster INT and Base Level, target VIT and Base Level increases chance of cleanse. This skill is initially learned at level 1, with higher levels unlocked through special items.
[Lv 1]: Poison resistance duration: 10 seconds. Cooldown: 10 seconds
[Lv 2]: Poison resistance duration: 20 seconds. Cooldown: 8 seconds
[Lv 3]: Poison resistance duration: 30 seconds. Cooldown: 6 seconds
[Lv 4]: Poison resistance duration: 40 seconds. Cooldown: 4 seconds
[Lv 5]: Poison resistance duration: 50 seconds. Cooldown: 2 seconds
EnvenomMax Lv: 10
Skill Form: Active
Type: Magical, Supportive
Target: Enemy
Range: 2
Description: Unleash a toxic assault with Poison elemental magic damage on your target, with a chance to inflict Poison status. Each level increases chance to poison the target. If the target is already [Poisoned], Envenom has a chance to deal critical damage.
[Lv 1]: MAtk 140%, Poison Chance: 14%, True Damage: +8
[Lv 2]: MAtk 180%, Poison Chance: 18%, True Damage: +16
[Lv 3]: MAtk 220%, Poison Chance: 22%, True Damage: +24
[Lv 4]: MAtk 260%, Poison Chance: 26%, True Damage: +32
[Lv 5]: MAtk 300%, Poison Chance: 30%, True Damage: +40
[Lv 6]: MAtk 340%, Poison Chance: 34%, True Damage: +48
[Lv 7]: MAtk 380%, Poison Chance: 38%, True Damage: +56
[Lv 8]: MAtk 420%, Poison Chance: 42%, True Damage: +64
[Lv 9]: MAtk 460%, Poison Chance: 46%, True Damage: +72
[Lv 10]: MAtk 500%, Poison Chance: 50%, True Damage: +80
HidingMax Lv: 10
Skill Form: Active
Type: Misc, Supportive
Target: Self
Range: 1
Description: Burrow underground to evade enemy attacks. The hidden status can be disrupted by detection skills, and certain enemies, like Insect, Demon, and Boss Protocol monsters, can still detect you. The skill can be canceled by using it again. SP is gradually drained while hiding.
[Lv 1]: SP Drain: 1 SP every 1 seconds. After-cast delay: 1 second
[Lv 2]: SP Drain: 1 SP every 2 seconds. After-cast delay: 0.9 seconds
[Lv 3]: SP Drain: 1 SP every 3 seconds. After-cast delay: 0.8 seconds
[Lv 4]: SP Drain: 1 SP every 4 seconds. After-cast delay: 0.7 seconds
[Lv 5]: SP Drain: 1 SP every 5 seconds. After-cast delay: 0.6 seconds
[Lv 6]: SP Drain: 1 SP every 6 seconds. After-cast delay: 0.5 seconds
[Lv 7]: SP Drain: 1 SP every 7 seconds. After-cast delay: 0.4 seconds
[Lv 8]: SP Drain: 1 SP every 8 seconds. After-cast delay: 0.3 seconds
[Lv 9]: SP Drain: 1 SP every 9 seconds. After-cast delay: 0.2 seconds
[Lv 10]: SP Drain: 1 SP every 10 second. After-cast delay: 0.1 seconds
Deft ThrowstoneMax Lv: 1
Skill Form: Passive
Type: Physical - Legacy Skill
Description: Enhance your Stone Fling, which adds your DEX to increase damage and gives your throw a chance to land critical hits.
StealMax Lv: 10
Skill Form: Active
Type: Physical
Target: Enemy
Range: 1
Description: Steals an item from,
a specified target. If target's DEX is,
higher than the caster, the success rate,
of stealing an item is decreased.,
This skill can't be used on Boss,
monsters and Players.,
[Lv 1]: 8% Base Chance,
[Lv 2]: 14% Base Chance,
[Lv 3]: 20% Base Chance,
[Lv 4]: 26% Base Chance,
[Lv 5]: 32% Base Chance,
[Lv 6]: 38% Base Chance,
[Lv 7]: 44% Base Chance,
[Lv 8]: 50% Base Chance,
[Lv 9]: 56% Base Chance,
[Lv 10]: 62% Base Chance
Sharp PerceptionMax Lv: 1
Skill Form: Passive
Type: Physical - Legacy Skill
Description: Boosts your ability to dodge attacks by increasing the number of enemies needed to reduce your Flee from 3 to 6.
Back SlideMax Lv: 1
Skill Form: Active
Type: Physical - Legacy Skill
Target: Self
Description: Quickly moves 5 cells backward to safely distance yourself from threats. When using Backslide, the character automatically dodges the next incoming damage for 1.5 seconds.This effect has a cooldown of 25 seconds.
Improve DodgeMax Lv: 10
Skill Form: Passive
Type: Physical
Description: Increases FLEE. FLEE,
receives additional bonus upon,
reaching 2nd classes. This skill also,
slightly enhances the Movement Speed,
of Assassin classes.,
[Lv 1]: FLEE +3, 2nd Classes: FLEE +4,
[Lv 2]: FLEE +6, 2nd Classes: FLEE +8,
[Lv 3]: FLEE +9, 2nd Classes: FLEE +12,
[Lv 4]: FLEE +12, 2nd Classes: FLEE +16,
[Lv 5]: FLEE +15, 2nd Classes: FLEE +20,
[Lv 6]: FLEE +18, 2nd Classes: FLEE +24,
[Lv 7]: FLEE +21, 2nd Classes: FLEE +28,
[Lv 8]: FLEE +24, 2nd Classes: FLEE +32,
[Lv 9]: FLEE +27, 2nd Classes: FLEE +36,
[Lv 10]: FLEE +30, 2nd Classes: FLEE +40
Double AttackMax Lv: 10
Skill Form: Passive
Type: Physical
Range: 1
Description: Grants a chance to inflict two hits instead of one when attacking with Dagger class weapons. Allows the use of Double Attack with bows at the level learned of Vulture Eye and with swords at the level learned of Sword Mastery.
[Lv 1]: 7% chance
[Lv 2]: 14% chance
[Lv 3]: 21% chance
[Lv 4]: 28% chance
[Lv 5]: 35% chance
[Lv 6]: 42% chance
[Lv 7]: 49% chance
[Lv 8]: 56% chance
[Lv 9]: 63% chance
[Lv 10]: 70% chance
Wild PulseMax Lv: 1
Skill Form: Passive
Type: Physical - Legacy Skill
Description: Increases your attack speed by 5% initially, with an additional 1% added for each attack or attack skill used, up to a maximum of 15% ASPD with 10 stacks. The stacks remain until you leave combat.
Dirty StealMax Lv: 1
Skill Form: Active
Type: Magical, Supportive - Legacy Skill
Target: Self
Description: You can use Steal while under the effects of Hiding, Cloaking, and Chase Walk without losing invisibility. When a steal is successful, a poison bomb is placed on the target, which explodes after 1 second. The explosion deals damage equivalent to the damage of the learned Envenom skill.
Throw StoneMax Lv: 10
Skill Form: Active
Type: Physical, Supportive
Target: Enemy
Range: 7
Cooldown: 1.0s
Description: Flings a stone at a single target, dealing damage that ignores defense and has a chance to stun the target. Damage is influenced only by STR, Base Level and skill level.
[Lv 1]: Stun chance: 6%, SP Cost: 3
[Lv 2]: Stun chance: 7%, SP Cost: 4
[Lv 3]: Stun chance: 8%, SP Cost: 5
[Lv 4]: Stun chance: 9%, SP Cost: 6
[Lv 5]: Stun chance: 10%, SP Cost: 7
[Lv 6]: Stun chance: 11%, SP Cost: 8
[Lv 7]: Stun chance: 12%, SP Cost: 9
[Lv 8]: Stun chance: 13%, SP Cost: 10
[Lv 9]: Stun chance: 14%, SP Cost: 11
[Lv 10]: Stun chance: 15%, SP Cost: 12