Rogue
Rogues are members of a clandestine Guild of desert outlaws, very versatile in combat, capable of removing parts of opponents' equipment, leaving them vulnerable. They are full of tricks and expert thieves. They can wield daggers, some swords and bows, and can evolve (transcend) into Stalkers.
Rogue
Skill Name | Description |
---|---|
Plagiarism | Max Lv: 10 Skill Form: Active Type: Magical Target: Ally Range: 9 Description: Copies a skill from an ally, enemy, or monster by selecting from a list of eligible skills they have learned. The level of the copied skill matches the level learned by the target. It cannot exceed the Maximum level of this skill. Skills already possessed by the user, including those from equipment, cannot be copied. [Lv 1] : Lv. 1 Able to memorize, Increase Atk Speed: 1% [Lv 2] : Lv. 2 Able to memorize, Increase Atk Speed: 2% [Lv 3] : Lv. 3 Able to memorize, Increase Atk Speed: 3% [Lv 4] : Lv. 4 Able to memorize, Increase Atk Speed: 4% [Lv 5] : Lv. 5 Able to memorize, Increase Atk Speed: 5% [Lv 6] : Lv. 6 Able to memorize, Increase Atk Speed: 6% [Lv 7] : Lv. 7 Able to memorize, Increase Atk Speed: 7% [Lv 8] : Lv. 8 Able to memorize, Increase Atk Speed: 8% [Lv 9] : Lv. 9 Able to memorize, Increase Atk Speed: 9% [Lv10] : Lv.10 Able to memorize, Increase Atk Speed: 10% |
Gangland | Max Lv: 5 Skill Form: Passive Type: Misc Description: Increases the bonuses granted by [Gangster Paradise] for the user. [Lv 1]: HP +30, SP +15, H.DEF +2, H.MDEF +2, ATK +3, MATK +3 [Lv 2]: HP +60, SP +30, H.DEF +4, H.MDEF +4, ATK +6, MATK +6 [Lv 3]: HP +90, SP +45, H.DEF +6, H.MDEF +6, ATK +9, MATK +9 [Lv 4]: HP +120, SP +60, H.DEF +8, H.MDEF +8, ATK +12, MATK +12 [Lv 5]: HP +150, SP +75, H.DEF +10, H.MDEF +10, ATK +15, MATK +15 |
Gangster Paradise | Max Lv: 1 Skill Form: Passive Type: Misc Description: When two or more Rogues with this skill sit adjacent to each other, and at least one knows this skill, monsters will not attack them. This effect also extends to any group members sitting next to the Rogues but does not affect boss monsters. The skill provides unique bonuses to the group, with different bonuses depending on the number of Rogues with [Gangster Paradise] in the group. The base value of the bonus increases with each Rogue in the group, up to a maximum of 6. [One Rogue]: Bonus HP and SP. [Two Rogues]: Bonus Def and M.Def. [Three Rogues]: Bonus Atk and MAtk. [Four Rogues]: +1% to HP and SP, Def and M.Def, Atk and MAtk. [Five Rogues]: +2% to HP and SP, Def and M.Def, Atk and MAtk. [Six Rogues]: +3% to HP and SP, Def and M.Def, Atk and MAtk. |
Double Strafe | Max Lv: 10 Skill Form: Active Type: Physical Target: Enemy Range: 9 Description: Double Strafe unleashes a powerful arrow shot that deals double damage to the target. [Lv 1]: Atk 110% × 2 Hits [Lv 2]: Atk 120% × 2 Hits [Lv 3]: Atk 130% × 2 Hits [Lv 4]: Atk 140% × 2 Hits [Lv 5]: Atk 150% × 2 Hits [Lv 6]: Atk 160% × 2 Hits [Lv 7]: Atk 170% × 2 Hits [Lv 8]: Atk 180% × 2 Hits [Lv 9]: Atk 190% × 2 Hits [Lv10]: Atk 200% × 2 Hits |
Vulture's Eye | Max Lv: 10 Skill Form: Passive Type: Misc Description: Enhances Attack and Attack Range with Bow class weapons. The benefits of this skill are improved upon reaching 2nd class. When [Lv 10] increases: Critical +5 and Hit Rate +5%. If the Rogues gain Critical instead of Hit Rate per skill level. [Lv 1]: Atk +2, Range +2, 2nd Class Additional Atk +1 [Lv 2]: Atk +4, Range +2, 2nd Class Additional Atk +2 [Lv 3]: Atk +6, Range +3, 2nd Class Additional Atk +3 [Lv 4]: Atk +8, Range +3, 2nd Class Additional Atk +4 [Lv 5]: Atk +10, Range +4, 2nd Class Additional Atk +5 [Lv 6]: Atk +12, Range +4, 2nd Class Additional Atk +6 [Lv 7]: Atk +14, Range +5, 2nd Class Additional Atk +7 [Lv 8]: Atk +16, Range +5, 2nd Class Additional Atk +8 [Lv 9]: Atk +18, Range +6, 2nd Class Additional Atk +9 [Lv10]: Atk +20, Range +6, 2nd Class Additional Atk +10 |
Weapon Stripping | Max Lv: 5 Skill Form: Active Type: Physical, Supportive Target: Enemy Range: 1 Description: Attempts to forcibly remove the equipped weapon of a single target, temporarily preventing them from equipping it again. Against monsters, this will decrease their ATK by 25%. The success rate is influenced by the difference between the users and the targets Base Level, and is doubled against monsters. Each level of the target reduces the duration by 0.5%. [Lv 1]: Success Chance: 9%, Duration: 60 seconds [Lv 2]: Success Chance: 13%, Duration: 60 seconds [Lv 3]: Success Chance: 17%, Duration: 60 seconds [Lv 4]: Success Chance: 21%, Duration: 60 seconds [Lv 5]: Success Chance: 25%, Duration: 60 seconds |
Gashing Blow | Max Lv: 10 Skill Form: Active Type: Physical Target: Enemy Range: 1 Description: Delivers a powerful strike that may cause Bleeding. Upon hitting a target, it has a chance to apply the Gashing Wound effect, which increases the chance of inflicting negative effects on the target and boosts the damage of [Gashing Blow] in 50% plus 15% per negative effect in the target. [Lv 1]: Atk 330%, SP Cost: 12, Bleeding Chance: 6%, Gashing Wound Chance: 12% [Lv 2]: Atk 360%, SP Cost: 13, Bleeding Chance: 7%, Gashing Wound Chance: 14% [Lv 3]: Atk 390%, SP Cost: 14, Bleeding Chance: 8%, Gashing Wound Chance: 16% [Lv 4]: Atk 420%, SP Cost: 15, Bleeding Chance: 9%, Gashing Wound Chance: 18% [Lv 5]: Atk 450%, SP Cost: 16, Bleeding Chance: 10%, Gashing Wound Chance: 20% [Lv 6]: Atk 480%, SP Cost: 17, Bleeding Chance: 11%, Gashing Wound Chance: 22% [Lv 7]: Atk 510%, SP Cost: 18, Bleeding Chance: 12%, Gashing Wound Chance: 24% [Lv 8]: Atk 540%, SP Cost: 19, Bleeding Chance: 13%, Gashing Wound Chance: 26% [Lv 9]: Atk 570%, SP Cost: 20, Bleeding Chance: 14%, Gashing Wound Chance: 28% [Lv 10]: Atk 600%, SP Cost: 21, Bleeding Chance: 15%, Gashing Wound Chance: 30% |
Raid | Max Lv: 5 Skill Form: Active Type: Physical, Supportive Target: Self Cooldown: 1.0s Description: Execute a sneak attack on nearby enemies within a [7×7] area. If used from a hidden state, this ability has no cooldown, and affected enemies receives amplified damage for a short period. Cooldown of this ability can be reduced based on the level of [Hiding] Skill. Amplified damage has half for Boss Protocol monsters. [Lv 1]: Atk 200%, Amplified Damage +6%, Duration: 1 Second [Lv 2]: Atk 350%, Amplified Damage +12%, Duration: 2 Second [Lv 3]: Atk 500%, Amplified Damage +18%, Duration: 3 Second [Lv 4]: Atk 650%, Amplified Damage +24%, Duration: 4 Second [Lv 5]: Atk 800%, Amplified Damage +30%, Duration: 5 Second |
Tunnel Drive | Max Lv: 5 Skill Form: Passive Type: Misc Description: Enables Movement while in, Hiding status. Movement Speed is slower, than normal walk., [Lv 1]: Movement Speed: 26%, [Lv 2]: Movement Speed: 32%, [Lv 3]: Movement Speed: 38%, [Lv 4]: Movement Speed: 44%, [Lv 5]: Movement Speed: 50% |
Shield Stripping | Max Lv: 5 Skill Form: Active Type: Physical, Supportive Target: Enemy Range: 1 Description: Attempts to forcibly remove the equipped shield of a single target, temporarily preventing them from equipping it again. Against monsters, this will decrease their Hard DEF by 15%. The success rate is influenced by the difference between the users and the targets Base Level, and is doubled against monsters. Each level of the target reduces the duration by 0.5%. [Lv 1]: Success Chance: 9%, Duration: 60 seconds [Lv 2]: Success Chance: 13%, Duration: 60 seconds [Lv 3]: Success Chance: 17%, Duration: 60 seconds [Lv 4]: Success Chance: 21%, Duration: 60 seconds [Lv 5]: Success Chance: 25%, Duration: 60 seconds |
Armor Stripping | Max Lv: 5 Skill Form: Active Type: Physical, Supportive Target: Enemy Range: 1 Description: Attempts to forcibly remove the equipped armor of a single target, temporarily preventing them from equipping it again. Against monsters, this will decrease their VIT by 40%. The success rate is influenced by the difference between the users and the targets Base Level, and is doubled against monsters. Each level of the target reduces the duration by 0.5%. [Lv 1]: Success Chance: 9%, Duration: 60 seconds [Lv 2]: Success Chance: 13%, Duration: 60 seconds [Lv 3]: Success Chance: 17%, Duration: 60 seconds [Lv 4]: Success Chance: 21%, Duration: 60 seconds [Lv 5]: Success Chance: 25%, Duration: 60 seconds |
Helm Stripping | Max Lv: 5 Skill Form: Active Type: Physical, Supportive Target: Enemy Range: 1 Description: Attempts to forcibly remove the equipped helmet of a single target, temporarily preventing them from equipping it again. Against monsters, this will decrease their INT by 40%. The success rate is influenced by the difference between the users and the targets Base Level, and is doubled against monsters. Each level of the target reduces the duration by 0.5%. [Lv 1]: Success Chance: 9%, Duration: 60 seconds [Lv 2]: Success Chance: 13%, Duration: 60 seconds [Lv 3]: Success Chance: 17%, Duration: 60 seconds [Lv 4]: Success Chance: 21%, Duration: 60 seconds [Lv 5]: Success Chance: 25%, Duration: 60 seconds |
Intimidate | Max Lv: 5 Skill Form: Active Type: Physical Target: Enemy Range: 1 Description: Strikes a target and, forcibly teleport it with the caster to, a random location on the same map., This skill's success rate is affected by, the level of the skill. Boss monsters, are unaffected by Intimidate., [Lv 1]: ATK 130%, [Lv 2]: ATK 160%, [Lv 3]: ATK 190%, [Lv 4]: ATK 220%, [Lv 5]: ATK 250% |
Snatcher | Max Lv: 10 Skill Form: Passive Type: Physical Description: Automatically steals items, from a monster while attacking it with, physical melee attacks. The success, rate of stealing items is affected by, the skill level of the Thief skill,, Steal and by this skill's level., [Lv 1]: Steal Chance: 7%, [Lv 2]: Steal Chance: 8%, [Lv 3]: Steal Chance: 10%, [Lv 4]: Steal Chance: 11%, [Lv 5]: Steal Chance: 13%, [Lv 6]: Steal Chance: 14%, [Lv 7]: Steal Chance: 16%, [Lv 8]: Steal Chance: 17%, [Lv 9]: Steal Chance: 19%, [Lv 10]: Steal Chance: 20% |
Back Stab | Max Lv: 10 Skill Form: Active Type: Physical, Supportive Target: Enemy Range: 1 Description: Attacks the target from behind, causing physical damage. The skill teleports the caster immediately behind the enemy. When used with a Dagger class weapon, the damage is doubled. When in Hiding status, this skill deals additional damage equal to the casters STR. [Lv 1]: Atk 330% [Lv 2]: Atk 360% [Lv 3]: Atk 390% [Lv 4]: Atk 420% [Lv 5]: Atk 450% [Lv 6]: Atk 480% [Lv 7]: Atk 510% [Lv 8]: Atk 540% [Lv 9]: Atk 570% [Lv10]: Atk 600% |
At level 80, Rogue can transcend to become a Stalker.
Stalker
Skill Name | Description |
---|---|
Triple Strafe | Max Lv: 10 Skill Form: Active Type: Physical Target: Enemy Range: 10 Cooldown: 6.0s Description: Shoots three arrows quickly at the same target. Learning this skill allows basic attack and Double Strafe to accumulate Strafe Points, up to 3 max. Spending Strafe Points in Triple Strafe reduces its cooldown by 1 second per point and boosts damage based on the users AGI. [Lv 1]: Atk 330% × 3 Hits [Lv 2]: Atk 360% × 3 Hits [Lv 3]: Atk 390% × 3 Hits [Lv 4]: Atk 420% × 3 Hits [Lv 5]: Atk 450% × 3 Hits [Lv 6]: Atk 480% × 3 Hits [Lv 7]: Atk 510% × 3 Hits [Lv 8]: Atk 540% × 3 Hits [Lv 9]: Atk 570% × 3 Hits [Lv10]: Atk 600% × 3 Hits |
Counter Instinct | Max Lv: 5 Skill Form: Active Type: Physical, Supportive Target: Self Cooldown: 10.0s Description: Deflects incoming attacks, reducing damage by half. If the attacker is using a Sword or Dagger, the reduced damage is reflected back to them. On monsters, reflects without weapon restriction. The cooldown of this skill decreases with each blocked attack. Only usable with daggers or swords. [Lv 1]: Parry Chance: 12%, Duration: 11 seconds, Cooldown: 10 seconds [Lv 2]: Parry Chance: 24%, Duration: 9 seconds, Cooldown: 10 seconds [Lv 3]: Parry Chance: 36%, Duration: 7 seconds, Cooldown: 10 seconds [Lv 4]: Parry Chance: 48%, Duration: 5 seconds, Cooldown: 10 seconds [Lv 5]: Parry Chance: 60%, Duration: 3 seconds, Cooldown: 10 seconds |
Simulation | Max Lv: 10 Skill Form: Active Type: Misc, Supportive Target: Self Description: Increases basic attack damage by +50. Each basic attack has a chance to automatically cast a skill stolen by Plagiarism on the target. The chance and level of the auto-cast skill increase with the level of Simulation. Auto-casting skills have increased SP consumption, reducible by learned level of Simulation. [Lv 1]: Auto-Cast Level: 3, Auto-Cast Chance: 24%, Auto-Cast SP Cost: +45% [Lv 2]: Auto-Cast Level: 3, Auto-Cast Chance: 23%, Auto-Cast SP Cost: +40% [Lv 3]: Auto-Cast Level: 4, Auto-Cast Chance: 22%, Auto-Cast SP Cost: +35% [Lv 4]: Auto-Cast Level: 4, Auto-Cast Chance: 21%, Auto-Cast SP Cost: +30% [Lv 5]: Auto-Cast Level: 5, Auto-Cast Chance: 20%, Auto-Cast SP Cost: +25% [Lv 6]: Auto-Cast Level: 5, Auto-Cast Chance: 19%, Auto-Cast SP Cost: +20% [Lv 7]: Auto-Cast Level: 6, Auto-Cast Chance: 18%, Auto-Cast SP Cost: +15% [Lv 8]: Auto-Cast Level: 6, Auto-Cast Chance: 17%, Auto-Cast SP Cost: +10% [Lv 9]: Auto-Cast Level: 7, Auto-Cast Chance: 16%, Auto-Cast SP Cost: +5% [Lv 10]: Auto-Cast Level: 7, Auto-Cast Chance: 15%, Auto-Cast SP Cost: +0% |
Stealth | Max Lv: 5 Skill Form: Active Type: Misc, Supportive Target: Self Description: Enter a special Hiding status in which caster can move without being detected by all detecting skills. However, the caster will leave footprints and can be damaged by skills that target the ground. Ineffective against Insect, Devil and Boss monsters. After 10 seconds of being hidden, gain [STR], [DEX] and [INT] for 60 seconds. [Lv 1]: Stats Bonus: 2%, 60% Move Speed, SP cost: 12 every 10 seconds [Lv 2]: Stats Bonus: 4%, 70% Move Speed, SP cost: 14 every 10 seconds [Lv 3]: Stats Bonus: 6%, 80% Move Speed, SP cost: 16 every 10 seconds [Lv 4]: Stats Bonus: 8%, 90% Move Speed, SP cost: 18 every 10 seconds [Lv 5]: Stats Bonus: 10%, 100% Move Speed, SP cost: 20 every 10 seconds |
Full Strip | Max Lv: 1 Skill Form: Active Type: Physical Target: Enemy Range: 1 Description: Attempts to forcibly remove the equipped weapon, shield, armor and headgear of a single target, temporarily preventing them from equipping it again. Does not work against monsters. The success rate is influenced by the difference between the users and the targets Base Level. Each level of the target reduces the duration by 0.5%. Success Chance: 10% + 1% for every level learned in Divest Helm, Divest Shield, Divest Armor, and Divest Weapon Duration: 15 seconds |