Crusader
Crusaders are royal guardians who fight under the word of the Aesir, with the mission of protecting the Royal Family of Rune-Midgard and fight against the vile and the forces of darkness. Their relationship with the Aesir allows them to conjure divine powers to aid in combat, and their unwavering determination can be used to protect allies. They can wield spears, swords, shields, axes, some maces and daggers, and can evolve (transcend) into Paladin.
Crusader
Skill Name | Description |
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Heal | Max Lv: 10 Skill Form: Active Type: Magical Target: Ally Range: 9 Description: Restores HP of a single target. This skill is also affected by Users LV, total INT, MAtk. Versus Corrupt property targets, inflicts Holy property damage equal 75% the amount of the HP restored. |
Defender | Max Lv: 5 Skill Form: Active Type: Physical, Supportive Target: Self Description: Requires the user to have a shield equipped. Produces an aura of protection to buffer all incoming ranged physical damage at cost of attack speed and Move Speed. Skill level affects damage reduction and Atk speed. This skill can be switched on and off. [Lv 1]: Damage reduction from long distance: 20%, Atk Speed: 80% [Lv 2]: Damage reduction from long distance: 35%, Atk Speed: 85% [Lv 3]: Damage reduction from long distance: 50%, Atk Speed: 90% [Lv 4]: Damage reduction from long distance: 65%, Atk Speed: 95% [Lv 5]: Damage reduction from long distance: 80%, Atk Speed:100% |
Two-Handed Spear Mastery | Max Lv: 10 Skill Form: Passive Type: Physical Description: Increase attack with Two-Handed Spear Weapons. When [Lv 10], it increases Critical Damage and Critical Rate in 5%. [Lv 1]: Atk +4 [Lv 2]: Atk +8 [Lv 3]: Atk +12 [Lv 4]: Atk +16 [Lv 5]: Atk +20 [Lv 6]: Atk +24 [Lv 7]: Atk +28 [Lv 8]: Atk +32 [Lv 9]: Atk +36 [Lv10]: Atk +40 |
Shield Charge | Max Lv: 5 Skill Form: Active Type: Physical, Supportive Target: Enemy Range: 4 Cooldown: 4.0s Description: Requires a Shield equipped. Smashes the equipped shield into a single target to inflict physical damage and push it backwards, knockback it and reducing its Move Speed by 15% for 6 seconds. If the target collides with any obstacle, there is a 6% chance per skill level of being stunned. [Lv 1] : Atk 100%, Knockback: 5 cells [Lv 2] : Atk 150%, Knockback: 6 cells [Lv 3] : Atk 200%, Knockback: 7 cells [Lv 4] : Atk 250%, Knockback: 8 cells [Lv 5] : Atk 300%, Knockback: 9 cells |
Devotion | Max Lv: 5 Skill Form: Active Type: Misc, Supportive Target: Ally Range: 11 Description: Links to a single target to share part of its damage. The targets level and the casters level must not differ by more than 10. The skill remains active until the player takes damage out of range or the duration expires. Every linked allies increase the maximum HP of Crusader. Crusaders cannot use this skill if already linked to another ally with Devotion. Maximum Connections: 5 Allies. [Lv 1]: Damage redirected 55%, +100 HP and 0.4% HP for every linked allie,Duration: 30sec [Lv 2]: Damage redirected 65%, +200 HP and 0.8% HP for every linked allie,Duration: 45sec [Lv 3]: Damage redirected 75%, +300 HP and 1.2% HP for every linked allie,Duration: 60sec [Lv 4]: Damage redirected 85%, +400 HP and 1.6% HP for every linked allie,Duration: 75sec [Lv 5]: Damage redirected 95%, +500 HP and 2% HP for every linked allie,Duration: 90sec |
Guard | Max Lv: 10 Skill Form: Active Type: Physical, Supportive Target: Self Description: Requires the user to have a shield equipped. Allows the user to block physical attacks with the equipped shield by chance in duration. The player will be forced to pause momentarily whenever this skill blocks damage. This skill can be switched on and off. [Lv 1]: Defense probability: 5% [Lv 2]: Defense probability:10% [Lv 3]: Defense probability:14% [Lv 4]: Defense probability:18% [Lv 5]: Defense probability:21% [Lv 6]: Defense probability:24% [Lv 7]: Defense probability:26% [Lv 8]: Defense probability:28% [Lv 9]: Defense probability:29% [Lv10]: Defense probability:30% |
Faith | Max Lv: 10 Skill Form: Active Type: Magical Target: Self Description: Passively Enhances MaxHP. Activating removes all allies bound to [Devotion]. [Lv 1]: MaxHP + 200, MaxHP + 1% [Lv 2]: MaxHP + 400, MaxHP + 2% [Lv 3]: MaxHP + 600, MaxHP + 3% [Lv 4]: MaxHP + 800, MaxHP + 4% [Lv 5]: MaxHP +1000, MaxHP + 5% [Lv 6]: MaxHP +1200, MaxHP + 6% [Lv 7]: MaxHP +1400, MaxHP + 7% [Lv 8]: MaxHP +1600, MaxHP + 8% [Lv 9]: MaxHP +1800, MaxHP + 9% [Lv10]: MaxHP +2000, MaxHP + 10% |
Holy Cross | Max Lv: 10 Skill Form: Active Type: Physical, Supportive Target: Enemy Range: 2 Description: Strike the target with a divine cross of light, dealing holy physical damage with a chance to blind the foe. When wielding a two-handed spear, the attack can deal critical damage. With a one-handed sword, the skill adds 1 extra hit. The damage is physical, scaling with skill level, physical attack, and magic attack. As a physical attack, it benefits from all physical damage modifiers. [Lv 1]: 70% of Atk + 0.25% per STR point and 70% of MAtk + 0.25% per INT point [Lv 2]: 90% of Atk + 0.5% per STR point and 90% of MAtk + 0.5% per INT point [Lv 3]: 110% of Atk + 0.75% per STR point and 110% of MAtk + 0.75% per INT point [Lv 4]: 130% of Atk + 1% per STR point and 130% of MAtk + 1% per INT point [Lv 5]: 150% of Atk + 1.25% per STR point and 150% of MAtk + 1.25% per INT point [Lv 6]: 170% of Atk + 1.5% per STR point and 170% of MAtk + 1.5% per INT point [Lv 7]: 190% of Atk + 1.75% per STR point and 190% of MAtk + 1.75% per INT point [Lv 8]: 210% of Atk + 2% per STR point and 210% of MAtk + 2% per INT point [Lv 9]: 230% of Atk + 2.25% per STR point and 230% of MAtk + 2.25% per INT point [Lv10]: 250% of Atk + 2.5% per STR point and 250% of MAtk + 2.5% per INT point |
Shield Boomerang | Max Lv: 10 Skill Form: Active Type: Physical Target: Enemy Range: 1 Description: Requires a Shield equipped. Hurls the equipped shield like a boomerang at a single target to inflict ranged physical damage. The damage is greatly affected by your base level, weight, refine level and Defense of the equipped Shield. If used against targets with reduced Move Speed, it causes immobilization for 0.5 seconds. [Lv 1] : Atk 140%, Range: 3 cells [Lv 2] : Atk 180%, Range: 4 cells [Lv 3] : Atk 220%, Range: 5 cells [Lv 4] : Atk 260%, Range: 6 cells [Lv 5] : Atk 300%, Range: 7 cells [Lv 6] : Atk 340%, Range: 8 cells [Lv 7] : Atk 380%, Range: 9 cells [Lv 8] : Atk 420%, Range: 10 cells [Lv 9] : Atk 460%, Range: 11 cells [Lv10] : Atk 500%, Range: 12 cells |
Grand Cross | Max Lv: 10 Skill Form: Active Type: Magical, Supportive Target: Self Range: 5 Cooldown: 1.0s Description: Channel a divine cross around yourself and sacrificing 10% of your HP to inflicts Holy property magical damage to all enemies in a cross-shaped area. The damage is magical, scaling with skill level, physical attack, and magic attack. As a magic attack, it benefits from all magical damage modifiers. The HP cost is divided among the hits, added to the final damage of each. Against Undead and Demon monsters,has a 100% chance to inflict Blindness. Grand Cross uses 50% of your physical attack +1% per STR point and 50% of your magical attack +1% per INT point. Casting cannot be interrupted. [Lv 1]: Damage 140% [Lv 2]: Damage 180% [Lv 3]: Damage 220% [Lv 4]: Damage 260% [Lv 5]: Damage 300% [Lv 6]: Damage 340% [Lv 7]: Damage 380% [Lv 8]: Damage 420% [Lv 9]: Damage 460% [Lv10]: Damage 500% |
Reflector Shield | Max Lv: 10 Skill Form: Active Type: Physical, Supportive Target: Self Description: Requires the user to have a shield equipped. Produces an aura of retaliation to reflect a portion of the close range physical damage taken back at the attacker for five minutes. This skill is deactivated when the shield is released in duration. [Lv 1]: Damage Reflection: 4% [Lv 2]: Damage Reflection: 8% [Lv 3]: Damage Reflection: 12% [Lv 4]: Damage Reflection: 16% [Lv 5]: Damage Reflection: 20% [Lv 6]: Damage Reflection: 24% [Lv 7]: Damage Reflection: 28% [Lv 8]: Damage Reflection: 32% [Lv 9]: Damage Reflection: 36% [Lv10]: Damage Reflection: 40% |
Martyr's Heal | Max Lv: 10 Skill Form: Active Type: Magical, Supportive Target: Self Range: 9 Cooldown: 5.0s Description: Center a divine cross on yourself, sacrificing HP and SP to heal allies around you over time. The cross moves with you and doesn’t prevent the use of any attacks or skills. The healing is based on your learned Heal skill and your maximum HP. Allies under the effect of Devotion receive the healing even outside the area of effect. The user is not healed and has their movement speed reduced by 30%. This skill can be switched on and off. [Lv 1]: Heal every 10 seconds, Drain 19 SP and 1% HP every 10 seconds [Lv 2]: Heal every 9 seconds, Drain 23 SP and 1% HP every 9 seconds [Lv 3]: Heal every 8 seconds, Drain 27 SP and 1% HP every 8 seconds [Lv 4]: Heal every 7 seconds, Drain 31 SP and 1% HP every 7 seconds [Lv 5]: Heal every 6 seconds, Drain 35 SP and 1% HP every 6 seconds [Lv 6]: Heal every 5 seconds, Drain 39 SP and 1% HP every 5 seconds [Lv 7]: Heal every 4 seconds, Drain 43 SP and 1% HP every 4 seconds [Lv 8]: Heal every 3 seconds, Drain 47 SP and 1% HP every 3 seconds [Lv 9]: Heal every 2 seconds, Drain 51 SP and 1% HP every 2 seconds [Lv 10]: Heal every 1 seconds, Drain 55 SP and 1% HP every 1 seconds |
Riding | Max Lv: 1 Skill Form: Passive Type: Physical Description: Enables user to ride a Peco Peco. Increases movement speed and Weight Limit by 1000, but reduces attack speed by 50% while mounted. Increases Hit rate and Flee rate by 10% and Critical Hit Chance by +10 when not mounted. |
Cavalry Mastery | Max Lv: 5 Skill Form: Passive Type: Physical Description: Removes the ASPD penalty while mounted. Increases the range of spear-type weapons. [Lv 1]: -10% ASPD penalty, Spears range +0 cell. [Lv 2]: -20% ASPD penalty, Spears range +1 cell. [Lv 3]: -30% ASPD penalty, Spears range +1 cell. [Lv 4]: -40% ASPD penalty, Spears range +2 cell. [Lv 5]: -50% ASPD penalty, Spears range +2 cell. |
At level 80, Crusader can transcend to become a Paladin.
Paladin
Skill Name | Description |
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Shield Chain | Max Lv: 10 Skill Form: Active Type: Physical Target: Enemy Range: 3 Cooldown: 1.0s Description: Requires a Shield equipped. Enable the chance of striking an enemy 5 times with a Shield while in battle. The damage is greatly affected by the Shields weight, Defense, Upgrade status and Shield Boomerang skill level. If used on an immobilized target, the skill gains +25 critical chance. The casting time and range increase according to the level of this skill. [Lv 1] : Variable C.Time: 0.6 Seconds, Range: 3 cells [Lv 2] : Variable C.Time: 0.7 Seconds, Range: 4 cells [Lv 3] : Variable C.Time: 0.8 Seconds, Range: 5 cells [Lv 4] : Variable C.Time: 0.9 Seconds, Range: 6 cells [Lv 5] : Variable C.Time: 1.0 Seconds, Range: 7 cells [Lv 6] : Variable C.Time: 1.1 Seconds, Range: 8 cells [Lv 7] : Variable C.Time: 1.2 Seconds, Range: 9 cells [Lv 8] : Variable C.Time: 1.3 Seconds, Range: 10 cells [Lv 9] : Variable C.Time: 1.4 Seconds, Range: 11 cells [Lv10] : Variable C.Time: 1.5 Seconds, Range: 12 cells |
Sacrifice | Max Lv: 5 Skill Form: Active Type: Physical, Supportive Target: Self Description: Embrace the power of sacrifice to boost your attack and skill damage. Each basic attack empowered by Martyrs Reckoning drains 2% of your MaxHP. Skills enhanced by Martyrs Reckoning have specific HP drain values:[Bash], [Magnum Break], [Holy Cross], [Shield Boomerang], [Shield Charge], [Heal]: 5% HP Drain. [Grand Cross], [Rapid Smiting], [Gloria Domine]: 10% HP Drain. This skill can kill the user. [Lv 1]: Damage × 1.2 HP Drained [Lv 2]: Damage × 1.4 HP Drained [Lv 3]: Damage × 1.6 HP Drained [Lv 4]: Damage × 1.8 HP Drained [Lv 5]: Damage × 2 HP Drained |
Gospel | Max Lv: 5 Skill Form: Active Type: Misc, Supportive Target: Self Cooldown: 30.0s Description: Center a divine cross on yourself, granting various effects to party members within the area, depending on the skill level used. While active, a portion of your HP and SP is drained every 10 seconds. The aura moves with you and doesn’t prevent the use of any skills or attacks. Allies under Devotion receive and emit the aura even outside the area of effect. Only one aura can be active at a time, and allies must be within a 10 base level difference for the effects to apply. [Lv 1]: Thorns Aura - Grants a Thorns bonus based on the users level and increases all Thorns effects on affected targets by 20%. [Lv 2]: Prestige Aura - Grants an All Stats bonus based on the users attributes and increases resistance to negative effects by 10%. [Lv 3]: Protection Aura - Grants a Physical Defense bonus based on the users defense and increases the Max HP of affected targets by 10%. [Lv 4]: Salvation Aura - Grants Property Resistance based on the users INT and increases Hard Magic Defense of affected targets by 10. [Lv 5]: Inspiration Aura - Grants a Sacred property bonus to magical and physical damage, and increases Attack and Magic Attack by 50. |
Gloria Domini | Max Lv: 5 Skill Form: Active Type: Magical, Supportive Target: Enemy Range: 9 Description: Unleashes a divine cross with immense pressure on a single target, dealing magical holy damage. The target takes 20% more damage from holy attacks. The damage scales with skill level, physical attack, and magical attack. Gloria Domini uses 100% of your magical attack and 1% of your physical attack per STR point. As a magical attack, it benefits from all magic damage modifiers. Against Shadow and Corrupt elements, it also drains a portion of the targets SP. [Lv 1]: Damage 200%, SP Cost: 30 [Lv 2]: Damage 300%, SP Cost: 35 [Lv 3]: Damage 400%, SP Cost: 40 [Lv 4]: Damage 500%, SP Cost: 45 [Lv 5]: Damage 600%, SP Cost: 50 |