Blacksmith
Blacksmiths are artisans who work with metals, so they can create equipment. They do this through force, iron and fire, and they can use these techniques in combat as well. Some prefer to live a quieter life, enhancing their skills as artisans; others prefer combat, to obtain valuable materials to produce items. They can wield axes, some swords, some maces and some daggers. They can also use the cart in combat, and can evolve (transcend) to Whitesmith.
Blacksmith
Skill Name | Details |
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Hammerfall | Max Lv: 5 Skill Form: Active Type: Physical Target: Ground Range: 1 Requirement: None Description: Requires Axes or Maces Class Weapon. Strikes the ground with great force, with a chance to Stun all targets in a 5x5 area. [Lv 1]: Stun Chance 30%, [Lv 2]: Stun Chance 40%, [Lv 3]: Stun Chance 50%, [Lv 4]: Stun Chance 60%, [Lv 5]: Stun Chance 70% |
Metal Tempering | Max Lv: 5 Skill Form: Active Type: Physical Target: Self Requirement: None Description: Become a master of metalworking by smelting Iron Ore into Iron, crafting Steel from it, and refining Rough Elunium and Rough Oridecon into Elunium and Oridecon. The success rate is determined by your Base Level and Job Level, reaching up to 100%. The amount produced receives an additional bonus based on all attributes, with DEX being the most influential. The relevance of attributes increases exponentially as they grow. The skill level affects the efficiency of the additional production. Regardless of the skill level, the additional production varies. Metal Tempering Guide , [Lv 1]: No Additional Bonus, [Lv 2]: Additional Efficiency -75%, [Lv 3]: Additional Efficiency -50%, [Lv 4]: Additional Efficiency -25%, [Lv 5]: Full Efficiency |
Enchanted Stone Craft | Max Lv: 5 Skill Form: Active Type: Physical Target: Self Description: Enable to create [Elemental Stones] by using a Mini Furnace and 10 [Elemental Ores]. The success rate is determined by your Base Level and Job Level, reaching up to 100%. The amount produced receives an additional bonus based on all attributes, with LUK being the most influential. The relevance of attributes increases exponentially as they grow. The skill level affects the efficiency of the additional production. Regardless of the skill level, the additional production varies. [Lv 1]: No Additional Bonus, [Lv 2]: Additional Efficiency -75%, [Lv 3]: Additional Efficiency -50%, [Lv 4]: Additional Efficiency -25%, [Lv 5]: Full Efficiency |
Reforge | Max Lv: 5 Skill Form: Active Type: Physical Target: Self Requirement: Enchanted Stone Craft Lv: 1, Metal Tempering Lv: 1 Description: Allows the blacksmith to reforge weapons. Reforging lets you apply one enhancement to a weapon from a list of possible upgrades. These enhancements can either boost the weapon's stats, like increasing bonuses, or even change the weapon's behavior. Each weapon can only be reforged once. [Lv 1]: Reforge Chance +3%, [Lv 2]: Reforge Chance +6%, [Lv 3]: Reforge Chance +9%, [Lv 4]: Reforge Chance +12%, [Lv 5]: Reforge Chance +15% |
Cart Boost | Max Lv: 1 Skill Form: Active Type: Physical Target: Self Requirement: Pushcart Lv: 5 Description: Increase Move Speed for 30 Seconds when a Pushcart is equipped. |
Adrenaline Rush | Max Lv: 10 Skill Form: Active Type: Physical Target: Self Requirement: Axe Mastery Lv: 3 Description: Requires Axes or Maces Class Weapon. Temporarily boosts Attack speed, Critcal and Hit for all party members. This effect is also knocked off by Decrease AGI and Quagmire. [Lv 1]: Duration: 84sec, Critcal +1, Hit +2, [Lv 2]: Duration: 108sec, Critcal +2, Hit +4, [Lv 3]: Duration: 132sec, Critcal +3, Hit +6, [Lv 4]: Duration: 156sec, Critcal +4, Hit +8, [Lv 5]: Duration: 180sec, Critcal +5, Hit +10, [Lv 6]: Duration: 204sec, Critcal +6, Hit +12, [Lv 7]: Duration: 228sec, Critcal +7, Hit +14, [Lv 8]: Duration: 252sec, Critcal +8, Hit +16, [Lv 9]: Duration: 276sec, Critcal +9, Hit +18, [Lv 10]: Duration: 300sec, Critcal +10, Hit +20 |
Blade Weapon Reforging | Max Lv: 3 Skill Form: Passive Type: Physical Requirement: Reforge Lv: 1 Description: With an [Anvil] in your inventory, you can reforge Dagger, Axes and Swords class weapons. This process requires a forging hammer and all necessary materials. Your DEX and LUK will further influence the success rate. [Lv 1]: Success Rate: 5%, [Lv 2]: Success Rate: 10%, [Lv 3]: Success Rate: 15% |
Blunt Weapon Reforging | Max Lv: 3 Skill Form: Passive Type: Physical Requirement: Reforge Lv: 1 Description: With an [Anvil] in your inventory, you can reforge Mace and Knuckle class weapons. This process requires a forging hammer and all necessary materials. Your DEX and LUK will further influence the success rate. [Lv 1]: Success Rate: 5%, [Lv 2]: Success Rate: 10%, [Lv 3]: Success Rate: 15% |
Pierce Weapon Reforging | Max Lv: 3 Skill Form: Passive Type: Physical Requirement: Reforge Lv: 1 Description: With an [Anvil] in your inventory, you can reforge One and Two-Handed Spear class weapons. This process requires a forging hammer and all necessary materials. Your DEX and LUK will further influence the success rate. [Lv 1]: Success Rate: 5%, [Lv 2]: Success Rate: 10%, [Lv 3]: Success Rate: 15% |
Magic Weapon Reforging | Max Lv: 3 Skill Form: Passive Type: Physical Requirement: Reforge Lv: 1 Description: With an [Anvil] in your inventory, you can reforge One, Two Handed Staff and Book class weapons. This process requires a forging hammer and all necessary materials. Your DEX and LUK will further influence the success rate. [Lv 1]: Success Rate: 5%, [Lv 2]: Success Rate: 10%, [Lv 3]: Success Rate: 15% |
Exotic Weapon Reforging | Max Lv: 3 Skill Form: Passive Type: Physical Requirement: Reforge Lv: 1 Description: With an [Anvil] in your inventory, you can reforge Humma Shuriken, Katar and Gun class weapons. This process requires a forging hammer and all necessary materials. Your DEX and LUK will further influence the success rate. [Lv 1]: Success Rate: 5%, [Lv 2]: Success Rate: 10%, [Lv 3]: Success Rate: 15% |
String Weapon Reforging | Max Lv: 3 Skill Form: Passive Type: Physical Requirement: Reforge Lv: 1 Description: With an [Anvil] in your inventory, you can reforge Bow, Musical Instrument and Whip class weapons. This process requires a forging hammer and all necessary materials. Your DEX and LUK will further influence the success rate. [Lv 1]: Success Rate: 5%, [Lv 2]: Success Rate: 10%, [Lv 3]: Success Rate: 15% |
Hilt Binding | Max Lv: 1 Skill Form: Passive Type: Physical Requirement: Adrenaline Rush Lv: 7, Power Thrust Lv: 7, Weapon Perfection Lv: 3 Description: Infuse your combat prowess. This skill prolongs the effects of Adrenaline Rush, Power Thrust, and Weapon Perfection by 20%, giving your buffs extra staying power. Plus, it enhances these abilities with a bonus +1 STR and +4 Atk. |
Maximize Power | Max Lv: 5 Skill Form: Active Type: Physical Target: Self Requirement: Power Thrust Lv: 5 Description: Channel the full potential of your weapon with Maximize Power. This skill ensures your weapon delivers its maximum damage output for 240 seconds. As you harness its full might, your SP will steadily drain. Discoun and Overcharge will aways give maximum bonus. [Lv 1]: Drains 6 SP every 2 second, [Lv 2]: Drains 5 SP every 2 second, [Lv 3]: Drains 4 SP every 2 second, [Lv 4]: Drains 3 SP every 2 second, [Lv 5]: Drains 2 SP every 2 second |
Power Thrust | Max Lv: 10 Skill Form: Active Type: Physical Target: Self Requirement: Weapon Perfection Lv: 3 Description: Unleash a surge of strength with Power Thrust. Temporarily amplify your own attack power and that of your party members. [Lv 1]: Boosts Self Attack by 7% and Party Attack by 6%, lasting 60 seconds, [Lv 2]: Boosts Self Attack by 9% and Party Attack by 7%, lasting 70 seconds, [Lv 3]: Boosts Self Attack by 11% and Party Attack by 8%, lasting 80 seconds, [Lv 4]: Boosts Self Attack by 13% and Party Attack by 9%, lasting 90 seconds, [Lv 5]: Boosts Self Attack by 15% and Party Attack by 10%, lasting 100 seconds, [Lv 6]: Boosts Self Attack by 17% and Party Attack by 11%, lasting 110 seconds, [Lv 7]: Boosts Self Attack by 19% and Party Attack by 12%, lasting 120 seconds, [Lv 8]: Boosts Self Attack by 21% and Party Attack by 13%, lasting 130 seconds, [Lv 9]: Boosts Self Attack by 23% and Party Attack by 14%, lasting 140 seconds, [Lv 10]: Boosts Self Attack by 25% and Party Attack by 15%, lasting 150 seconds |
Repair Weapon | Max Lv: 1 Skill Form: Active Type: Physical Target: Ally Range: 2 Requirement: Reforge Lv: 2 Description: With an [Anvil] in your inventory, you can restore a single targets damaged equipment, making it usable once more. This process uses 2 Steels. |
Skin Tempering | Max Lv: 5 Skill Form: Passive Type: Physical Requirement: Reforge Lv: 2 Description: Harden your skin with the power of the forge, enhancing your resistance to Fire and Neutral property damage. [Lv 1]: Fire Res +4%, Neutral Res +1%, [Lv 2]: Fire Res +8%, Neutral Res +2%, [Lv 3]: Fire Res +12%, Neutral Res +3%, [Lv 4]: Fire Res +16%, Neutral Res +4%, [Lv 5]: Fire Res +20%, Neutral Res +5% |
Weapon Perfection | Max Lv: 5 Skill Form: Active Type: Physical Target: Self Requirement: Adrenaline Rush Lv: 3 Description: This skill temporarily erases any size penalties from the equipped weapon for you and your party members, making your strikes more effective. [Lv 1]: Lasts 30 seconds, [Lv 2]: Lasts 60 seconds, [Lv 3]: Lasts 90 seconds, [Lv 4]: Lasts 120 seconds, [Lv 5]: Lasts 150 seconds |
Weaponry Research | Max Lv: 5 Skill Form: Passive Type: Physical Requirement: Hilt Binding Lv: 1 Description: Sharpens your understanding of weapon mechanics, boosting your Status Attack and Hit Rate with any weapon. [Lv 1]: Status Atk +4, Hit Rate +4%, [Lv 2]: Status Atk +8, Hit Rate +8%, [Lv 3]: Status Atk +12, Hit Rate +12%, [Lv 4]: Status Atk +16, Hit Rate +16%, [Lv 5]: Status Atk +20, Hit Rate +20% |
At level 80, Blacksmith can transcend to become a Whitesmith.
Whitesmith
Skill Name | Details |
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Cart Termination | Max Lv: 10 Skill Form: Active Type: Physical Target: Enemy Range: 2 Requirement: Cart Revolution Lv: 10, Cart Boost Lv: 1, Cart Twister Lv: 5 Description: While under the effect of Cart Boost, unleash a devastating attack by smashing your pushcart into an enemy. Has a chance to stun the target. The heavier your cart, more crushing the blow. Consumes 3x Zeny Pouch. [Lv 1]: Stun Chance: 5%, [Lv 2]: Stun Chance: 10%, [Lv 3]: Stun Chance: 15%, [Lv 4]: Stun Chance: 20%, [Lv 5]: Stun Chance: 25%, [Lv 6]: Stun Chance: 30%, [Lv 7]: Stun Chance: 35%, [Lv 8]: Stun Chance: 40%, [Lv 9]: Stun Chance: 45%, [Lv 10]: Stun Chance: 50% |
Foundry Power-Up | Max Lv: 10 Skill Form: Active Type: Physical Target: Ally Range: 2 Requirement: Reforge Lv: 5, Exotic Weapon Reforging Lv: 1, Repair Weapon Lv: 1, Blade Weapon Reforging Lv: 1, Blunt Weapon Reforging Lv: 1, Pierce Weapon Reforging Lv: 1, Magic Weapon Reforging Lv: 1, String Weapon Reforging Lv: 1 Description: Harness the power of the anvil to temporarily enhance a party member's equipment. This boosts weapon damage and shield damage mitigation. The upgrade might even reach Perfect Upgrade status, extending its duration and amplifying the bonuses. Weapon Enhancement increases final damage, shield Enhancement improves damage mitigation. Enhancement is linked to the equipment itself, so switching items won't remove the effect. Usable only on party members. [Perfect Upgrade Chance]: 10% plus [Skill Level] and bonuses from stats and anvil, minus any equipment penalty. 2x Phracon for Lv.1 Weapons, 2x Emveretarcon for Lv.2 Weapons, 2x Oridecon for Lv.3 ~ 4 Weapons, 2x Elunium for Shields |
Maximum Power Thrust | Max Lv: 5 Skill Form: Active Type: Physical Target: Self Requirement: Power Thrust Lv: 10 Description: Strap Zeny Pouches onto your weapon for increases your weapons damage, enhancing its weight of impact. Also applies the Power Thrust buff to your whole party. Consumes 1x Zeny Pouch per Skill Level. [Lv 1]: Atk +20%, Duration: 156 sec, [Lv 2]: Atk +40%, Duration: 192 sec, [Lv 3]: Atk +60%, Duration: 228 sec, [Lv 4]: Atk +80%, Duration: 264 sec, [Lv 5]: Atk +100%, Duration: 300 sec |
Meltdown | Max Lv: 10 Skill Form: Active Type: Physical Target: Self Requirement: Skin Tempering Lv: 5, Hammerfall Lv: 5 Description: Ignite your attacks with the power of fire, adding flat Fire damage to each strike. This fiery damage scales with your LUK and DEX and is affected only by the target's elemental weakness. Each hit carries a chance to break the enemys equipped weapon or armor. Against monsters, it reduces their physical damage or defense instead. The added fire damage applies to regular attacks, reflect damage, and most skills but excludes cart-related skills. [Lv 1]: Chance of Break Weapon: 1%, Armor: 0.7%, Duration: 15 seconds, [Lv 2]: Chance of Break Weapon: 2%, Armor: 1.4%, Duration: 20 seconds, [Lv 3]: Chance of Break Weapon: 3%, Armor: 2.1%, Duration: 25 seconds, [Lv 4]: Chance of Break Weapon: 4%, Armor: 2.8%, Duration: 30 seconds, [Lv 5]: Chance of Break Weapon: 5%, Armor: 3.5%, Duration: 35 seconds, [Lv 6]: Chance of Break Weapon: 6%, Armor: 4.2%, Duration: 40 seconds, [Lv 7]: Chance of Break Weapon: 7%, Armor: 4.9%, Duration: 45 seconds, [Lv 8]: Chance of Break Weapon: 8%, Armor: 5.6%, Duration: 50 seconds, [Lv 9]: Chance of Break Weapon: 9%, Armor: 6.3%, Duration: 55 seconds, [Lv 10]: Chance of Break Weapon: 10%, Armor: 7.0%, Duration: 60 seconds |