Sage
Sages are mages who understand the workings of magic and perform them as if they were equations. Sages specialize in continuous damage and disrupting opponents, using the opponents’ resources against the owners. They are able to relate their spells to physical attacks, cast double spells and while moving, and many other tricks. They can wield books, staffs, wands and daggers, and can evolve (transcend) to Professor.
Sage
Skill Name | Details |
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Advanced Book | Max Lv: 10 Skill Form: Passive Type: Physical Requirement: None Description: Increase magical attack and attack speed with Book Weapons. When [Lv 10], it increases MAtk in 6%. [Lv 1]: MAtk +3, Attack Speed +0.5%, [Lv 2]: MAtk +6, Attack Speed +1%, [Lv 3]: MAtk +9, Attack Speed +1.5%, [Lv 4]: MAtk +12, Attack Speed +2%, [Lv 5]: MAtk +15, Attack Speed +2.5%, [Lv 6]: MAtk +18, Attack Speed +3%, [Lv 7]: MAtk +21, Attack Speed +3.5%, [Lv 8]: MAtk +24, Attack Speed +4%, [Lv 9]: MAtk +27, Attack Speed +4.5%, [Lv 10]: MAtk +30, Attack Speed +5% |
Frost Weapon | Max Lv: 5 Skill Form: Active Type: Magical Target: Ally Range: 9 Requirement: Cold Bolt Lv: 3, Advanced Book Lv: 3 Description: Temporarily imbues a single targets weapon with Water property, increasing both physical and magical water damage. At Lv 5, the effect expands to a 5x5 area around the target but costs double the SP and triple the catalyst. Catalyst: 1x Indigo Point. [Lv 1]: Water Damage +2%, Duration: 75 sec, [Lv 2]: Water Damage +3%, Duration: 140 sec, [Lv 3]: Water Damage +4%, Duration: 225 sec, [Lv 4]: Water Damage +5%, Duration: 300 sec, [Lv 5]: Water Damage +5%, Duration: 300 sec |
Lightning Weapon | Max Lv: 5 Skill Form: Active Type: Magical Target: Ally Range: 9 Requirement: Lightning Bolt Lv: 3, Advanced Book Lv: 3 Description: Temporarily imbues a single targets weapon with Wind property, increasing both physical and magical wind damage. At Lv 5, the effect expands to a 5x5 area around the target but costs double the SP and triple the catalyst. Catalyst: 1x Canary Point. [Lv 1]: Wind Damage +2%, Duration: 75 sec, [Lv 2]: Wind Damage +3%, Duration: 140 sec, [Lv 3]: Wind Damage +4%, Duration: 225 sec, [Lv 4]: Wind Damage +5%, Duration: 300 sec, [Lv 5]: Wind Damage +5%, Duration: 300 sec |
Seismic Weapon | Max Lv: 5 Skill Form: Active Type: Magical Target: Ally Range: 9 Requirement: Earth Spike Lv: 3, Advanced Book Lv: 3 Description: Temporarily imbues a single targets weapon with Earth property, increasing both physical and magical earth damage. Each use consumes 1 Lime Green point. At [Lv 5], the effect expands to a [5*5] area around the target but costs double the SP and triple the catalyst. Catalyst: 1x Verdant Point. [Lv 1]: Earth Damage +2%, Duration: 75 sec, [Lv 2]: Earth Damage +3%, Duration: 140 sec, [Lv 3]: Earth Damage +4%, Duration: 225 sec, [Lv 4]: Earth Damage +5%, Duration: 300 sec, [Lv 5]: Earth Damage +5%, Duration: 300 sec |
Flame Weapon | Max Lv: 5 Skill Form: Active Type: Magical Target: Ally Range: 9 Requirement: Fire Bolt Lv: 3, Advanced Book Lv: 3 Description: Temporarily imbues a single targets weapon with Fire property, increasing both physical and magical fire damage. At Lv 5, the effect expands to a 5x5 area around the target but costs double the SP and triple the catalyst. Catalyst: 1x Scarlet Point. [Lv 1]: Fire Damage +2%, Duration: 75 sec, [Lv 2]: Fire Damage +3%, Duration: 140 sec, [Lv 3]: Fire Damage +4%, Duration: 225 sec, [Lv 4]: Fire Damage +5%, Duration: 300 sec, [Lv 5]: Fire Damage +5%, Duration: 300 sec |
Deluge | Max Lv: 3 Skill Form: Active Type: Magical Target: Ground Range: 2 Requirement: Frost Weapon Lv: 2 Description: Creates a Deluge Terrain in a 7x7 cell area, amplifying all Water property attacks and increasing the MaxHP of all allies within the area. This terrain also doubles the duration of Blinding Mist and acts as water for skills like Aqua Benedicta and Water Ball. Casting other elemental terrains while this buff is active does not incur a Catalyst cost. Every 3 seconds within the Deluge terrain: Water property entities regenerate 1% of their HP. Fire property entities take 1% of their HP as magical damage, which can be reduced by any magic damage reduction.. Catalyst: 3x Indigo Point. [Lv 1]: Water Damage +10%, MaxHP +5%, Duration: 1 min. [Lv 2]: Water Damage +15%, MaxHP +10%, Duration: 2 min. [Lv 3]: Water Damage +20%, MaxHP +15%, Duration: 3 min. |
Whirlwind | Max Lv: 3 Skill Form: Active Type: Magical Target: Ground Range: 2 Requirement: Lightning Weapon Lv: 2 Description: Creates a Whirlwind Terrain in a 7x7 cell area, enhancing all Wind property attacks and increasing the Flee Rate of allies within the area. Additionally, this terrain extends the duration of Fire Wall by 50%. Casting other elemental terrains while this buff is active does not incur a Catalyst cost. Every 3 seconds within the Whirlwind terrain: Wind property entities regenerate 1% of their HP. Water property entities take 1% of their HP as magical damage, which can be reduced by any magic damage reduction. Catalyst: 3x Canary Point. [Lv 1]: Wind Damage +10%, Flee +10, Duration: 1 min, [Lv 2]: Wind Damage +15%, Flee +20, Duration: 2 min, [Lv 3]: Wind Damage +20%, Flee +30, Duration: 3 min |
Sandstorm | Max Lv: 3 Skill Form: Active Type: Magical Target: Ground Range: 2 Requirement: Seismic Weapon Lv: 2 Description: Creates a Sandstorm Terrain in a 7x7 cell area, amplifying all Wind property attacks and increasing the Def of allies within the area. This terrain also prevents the use of any form of invisibility. Casting other elemental terrains while this buff is active does not incur a Catalyst cost. Every 3 seconds within the Sandstorm terrain: Earth property entities regenerate 1% of their HP. Wind property entities take 1% of their HP as magical damage, which can be reduced by any magic damage reduction. Catalyst: 3x Verdant Point. [Lv 1]: Earth Damage +10%, Def +20, Duration: 1 min, [Lv 2]: Earth Damage +15%, Def +30, Duration: 2 min, [Lv 3]: Earth Damage +20%, Def +40, Duration: 3 min |
Volcano | Max Lv: 3 Skill Form: Active Type: Magical Target: Ground Range: 2 Requirement: Flame Weapon Lv: 2 Description: Transforms a 7x7 area into a Volcano Terrain, enhancing all Fire property attacks and boosting the Atk/MAtk of all allies within the area. This terrain prevents the placement of Ice Wall and interacts with Fire Ball, acting as an additional source of fire. Casting other elemental terrains while this buff is active does not incur a Catalyst cost. Every 3 seconds within the Volcano terrain: Fire property entities regenerate 1% of their HP. Earth property entities take 1% of their HP as magical damage, which can be reduced by any magic damage reduction. Catalyst: 3x Scarlet Point. [Lv 1]: Fire Damage +10%, Atk/MAtk +10, Duration: 1 min, [Lv 2]: Fire Damage +15%, Atk/MAtk +20, Duration: 2 min, [Lv 3]: Fire Damage +20%, Atk/MAtk +30, Duration: 3 min |
Cast Cancel | Max Lv: 5 Skill Form: Active Type: Magical Target: Self Requirement: Advanced Book Lv: 2 Description: Only usable while casting a magic spell. Immediately cancels a spell, allowing the caster to take another action without any delay. The higher the skill level, the lower the SP consumption of the casting skill. [Lv 1]: SP Consumption: 90%, [Lv 2]: SP Consumption: 70%, [Lv 3]: SP Consumption: 50%, [Lv 4]: SP Consumption: 30%, [Lv 5]: SP Consumption: 10% |
Dispell | Max Lv: 5 Skill Form: Active Type: Magical Target: Enemy Range: 9 Requirement: Spell Breaker Lv: 3 Description: Casting Dispell has a chance of canceling all magic effects that have been cast on a target. Success chance is determined by the target's magic defense. If you use level 5, it will succeed 100% regardless. Catalyst: 1x Yellow Gemstone. [Lv 1]: Success Chance: 60%, [Lv 2]: Success Chance: 70%, [Lv 3]: Success Chance: 80%, [Lv 4]: Success Chance: 90%, [Lv 5]: Success Chance: 100% |
Free Cast | Max Lv: 10 Skill Form: Passive Type: Magical Requirement: Cast Cancel Lv: 1 Description: Enables moving and attacking during the casting of magic spells. [Lv 1]: Movement Speed: 30%, , Attack Speed: 55%, [Lv 2]: Movement Speed: 35%, , Attack Speed: 60%, [Lv 3]: Movement Speed: 40%, , Attack Speed: 65%, [Lv 4]: Movement Speed: 45%, , Attack Speed: 70%, [Lv 5]: Movement Speed: 50%, , Attack Speed: 75%, [Lv 6]: Movement Speed: 55%, , Attack Speed: 80%, [Lv 7]: Movement Speed: 60%, , Attack Speed: 85%, [Lv 8]: Movement Speed: 65%, , Attack Speed: 90%, [Lv 9]: Movement Speed: 70%, , Attack Speed: 95%, [Lv 10]: Movement Speed: 75%, , Attack Speed: 100% |
Land Protector | Max Lv: 5 Skill Form: Active Type: Magical Target: Ground Range: 2 Requirement: Volcano Lv: 2, Deluge Lv: 2, Sandstorm Lv: 2, Whirlwind Lv: 2 Description: Creates a protective area on the targeted location that nullifies and blocks certain ground-targeting skills. Sages can cancel each other's instances of this skill. This skill cannot be cast on cells currently affected by any floor skill or ground-targeted skill. Catalyst: 1x Yellow Gemstone. [Lv 1]: Duration: 1 min, Effective AoE: 3x3, [Lv 2]: Duration: 2 min, Effective AoE: 5x5, [Lv 3]: Duration: 3 min, Effective AoE: 7x7, [Lv 4]: Duration: 4 min, Effective AoE: 9x9, [Lv 5]: Duration: 5 min, Effective AoE: 11x11 |
Magic Rod | Max Lv: 5 Skill Form: Active Type: Magical Target: Self Requirement: Advanced Book Lv: 4 Description: Upon being attacked with a skill, using Magic Rod in the correct moment has a chance of absorbing the SP that the enemy has used for the skill to the caster instead of damage. Countering Spell Breaker with Magic Rod will reduce the target's SP by 20% when it is successful. [Lv 1]: Timing: 0.4 seconds, SP Absorption: 20%, [Lv 2]: Timing: 0.6 seconds, SP Absorption: 40%, [Lv 3]: Timing: 0.8 seconds, SP Absorption: 60%, [Lv 4]: Timing: 1.0 second, SP Absorption: 80%, [Lv 5]: Timing: 1.2 seconds, SP Absorption: 100% |
Psychic Wave | Max Lv: 5 Skill Form: Active Type: Magical Target: Ground Range: 9 Requirement: Volcano Lv: 2, Deluge Lv: 2, Sandstorm Lv: 2, Whirlwind Lv: 2 Description: Fires a wave of psychic energy at targets in an area to deal multiple hits of Neutral elemental magic. The element of this skill can be changed by applying Frost Weapon, Lightning Weapon, Seismic Weapon, or Flame Weapon. Damage additionally increases according to the skill level and caster's Base Level. [Lv 1]: MAtk 120% x Hits, [Lv 2]: MAtk 130% x Hits, [Lv 3]: MAtk 140% x Hits, [Lv 4]: MAtk 150% x Hits, [Lv 5]: MAtk 160% x Hits |
Scrollbending | Max Lv: 1 Skill Form: Active Type: Misc Target: Self Requirement: Flame Weapon Lv: 4, Frost Weapon Lv: 4, Lightning Weapon Lv: 4, Seismic Weapon Lv: 4 Description: Uses scrollbending techniques to bind a chosen element to a 1 blank scroll. The quantity of scrolls crafted receives an additional bonus based on Base Level, Job Level, and all attributes, with LUK being the most influential. The relevance of attributes increases exponentially as they grow. The skill level affects the efficiency of the additional production. Regardless of the skill level, the additional production varies. Scrollbending Creation Guide , [Lv 1]: No Additional Bonus, [Lv 2]: Additional Efficiency -75%, [Lv 3]: Additional Efficiency -50%, [Lv 4]: Additional Efficiency -25%, [Lv 5]: Full Efficiency |
Spell Breaker | Max Lv: 5 Skill Form: Active Type: Magical Target: Enemy Range: 9 Requirement: Magic Rod Lv: 1 Description: Interrupts a magic spell cast by an enemy and receive the SP the enemy used to cast that spell, as well as reduce 2% of the enemy's HP. At skill 5 and above, half of this HP damage is absorbed by the caster. HP cannot be drained from Boss monsters and Guardians, but this skill does have 10% chance of interrupting Boss monster spells. [Lv 1]: SP Absorption: 0%, [Lv 2]: SP Absorption: 25%, [Lv 3]: SP Absorption: 50%, [Lv 4]: SP Absorption: 75%, [Lv 5]: SP Absorption: 100% |
Spellwish | Max Lv: 10 Skill Form: Active Type: Magical Target: Self Requirement: Free Cast Lv: 4 Description: Grants the ability to automatically cast a spell when performing basic attacks. Auto-cast spells consume only 2/3 of their SP cost. Fire Bolt, Fire Ball, Cold Bolt, Frost Diver, Lightning Bolt, Thunderstorm, Earth Spike, Soul Strike, and Napalm Beat can be auto-cast if learned. Auto-cast level equals Learned Level x Base Level%. [Lv 1]: Chance of Autocast: 3%, [Lv 2]: Chance of Autocast: 6%, [Lv 3]: Chance of Autocast: 9%, [Lv 4]: Chance of Autocast: 12%, [Lv 5]: Chance of Autocast: 15%, [Lv 6]: Chance of Autocast: 18%, [Lv 7]: Chance of Autocast: 21%, [Lv 8]: Chance of Autocast: 24%, [Lv 9]: Chance of Autocast: 27%, [Lv 10]: Chance of Autocast: 30% |
At level 80, Sage can transcend to become a Professor.
Professor
Skill Name | Details |
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Abracadabra | Max Lv: 10 Skill Form: Active Type: Magical Target: Self Requirement: Dispell Lv: 1 Description: Unleash a touch of magic mayhem. When you use an offensive skill after casting Abracadabra, a random spell from offensive arsenal is unleashed. If you use a support skill, a random spell from your support arsenal is unleashed. Buffs targeting only yourself will activate on self-casts or self-targeted skills. While Abracadabra is active, adds 0.5 seconds to Fixed Cast Time for skills without it, applies an extra SP cost to other abilities and increases Variable Cast Time by 10%. Catalyst: 2x Yellow Gemstone. [Lv 1]: Spells Lv: 1, Number of Spells: 1, [Lv 2]: Spells Lv: 2, Number of Spells: 1, [Lv 3]: Spells Lv: 3, Number of Spells: 2, [Lv 4]: Spells Lv: 4, Number of Spells: 2, [Lv 5]: Spells Lv: 5, Number of Spells: 3, [Lv 6]: Spells Lv: 6, Number of Spells: 3, [Lv 7]: Spells Lv: 7, Number of Spells: 4, [Lv 8]: Spells Lv: 8, Number of Spells: 4, [Lv 9]: Spells Lv: 9, Number of Spells: 5, [Lv 10]: Spells Lv: 10, Number of Spells: 5 |
Double Casting | Max Lv: 5 Skill Form: Active Type: Magical Target: Self Requirement: Free Cast Lv: 5 Description: Provides a chance to repeat any Elemental skill cast for 90 seconds. The skills eligible for this effect are Cold Bolt, Frost Driver, Fire Bolt, Fire Ball, Fire Wall, Lightning Bolt, Thunder Storm, Soul Strike, Napalm Beat, and Earth Spike. [Lv 1]: Chance to Repeat: 40%, [Lv 2]: Chance to Repeat: 50%, [Lv 3]: Chance to Repeat: 60%, [Lv 4]: Chance to Repeat: 70%, [Lv 5]: Chance to Repeat: 80% |
Fog Wall | Max Lv: 5 Skill Form: Active Type: Magical Target: Ground Range: 9 Requirement: None Description: Creates a wall of fog in a 5x3 cell area that will cause the Blind status on players and monsters. All long ranged attacks targeted at players within the skill's range will have a greater chance of missing and have apply to monsters in normal fields, but will also apply to players in PvP zones. [Lv 1]: Max Fog Walls 1, Duration: 14 seconds, [Lv 2]: Max Fog Walls 2, Duration: 18 seconds, [Lv 3]: Max Fog Walls 3, Duration: 22 seconds, [Lv 4]: Max Fog Walls 4, Duration: 26 seconds, [Lv 5]: Max Fog Walls 5, Duration: 30 seconds |
Indulge | Max Lv: 5 Skill Form: Active Type: Magical Target: Self Requirement: Increase SP Recovery Lv: 1, Magic Rod Lv: 1 Description: Consumes an amount of HP equal to 10% of MaxHP to restore an SP amount determined by the skill's level. [Lv 1]: SP +10%, [Lv 2]: SP +20%, [Lv 3]: SP +30%, [Lv 4]: SP +40%, [Lv 5]: SP +50% |
Memorize | Max Lv: 1 Skill Form: Active Type: Magical Target: Self Requirement: None Description: Charges for 0.5 sec to gain a stack that reduces After-cast delay, Variable cast time, and Fixed cast time by 50%. Max Stacks: 5 |
Mind Breaker | Max Lv: 5 Skill Form: Active Type: Misc Target: Enemy Range: 9 Requirement: Increase SP Recovery Lv: 3, Soul Burn Lv: 2 Description: Induces mental turmoil in an enemy that will reduce it's MDEF, but will also increases it's MATK. This skill's level affects the success rate. [Lv 1]: MATK +20%, MDEF -12%, [Lv 2]: MATK +40%, MDEF -24%, [Lv 3]: MATK +60%, MDEF -36%, [Lv 4]: MATK +80%, MDEF -48%, [Lv 5]: MATK +100%, MDEF -60% |
Soul Burn | Max Lv: 5 Skill Form: Active Type: Magical Target: Enemy Range: 10 Requirement: Cast Cancel Lv: 5, Magic Rod Lv: 3, Dispell Lv: 3 Description: Casts a spell that has a chance to burn the targets SP. The amount of SP burned is based on the users maximum SP and skill level. Any excess SP burned is converted into magical neutral property damage to the targets health. Against Monsters: 100% success rate. Against Players: 70% success rate. If the spell fails, the caster receives the excess damage. In GvG/PvP maps, the cooldown of this skill is increased by 10 times. [Lv 1]: 20% of user Max SP is Burned in Enemy current SP, Excess SP damage: x1, [Lv 2]: 40% of user Max SP is Burned in Enemy current SP, Excess SP damage: x2, [Lv 3]: 60% of user Max SP is Burned in Enemy current SP, Excess SP damage: x3, [Lv 4]: 80% of user Max SP is Burned in Enemy current SP, Excess SP damage: x4, [Lv 5]: 100% of user Max SP is Burned in Enemy current SP, Excess SP damage: x5 |
Soul Change | Max Lv: 1 Skill Form: Active Type: Misc Target: Enemy Range: 9 Requirement: Magic Rod Lv: 3, Spell Breaker Lv: 2 Description: Exchanges caster's remaining SP with target's remaining SP. The SP that the caster receives cannot exceed the caster's MaxSP limit. |
Spider Web | Max Lv: 1 Skill Form: Active Type: Magical Target: Enemy Range: 7 Requirement: None Description: Shoots a spider web that will bind and immobilize a target and decrease it's FLEE rate by half for 8 seconds. Fire, Earth, Wind and Water elemental attacks will cause 75% more damage on Fiber Locked targets and cancel the Fiber Locked status. A maximum of 5 Spider Webs can be shot at once. Catalyst: 1x Cobweb. |